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Battle royale games are played between many individual players, pairs of two players or a number of small squads (typically of 3-5 players). In each match, the goal is to be the last player or team standing by eliminating all other opponents. A match starts by placing the player-characters into a large map space, typically by having all players skydive from a large aircraft within a brief time limit. The map may have random distribution or allow players to have some control of where they start. All players start with minimal equipment, giving no player an implicit advantage at the onset. Equipment, usually used for combat, survival or transport is randomly scattered around the map, often at landmarks on the map, such as within buildings in ghost towns. Players need to search the map for these items while avoid being killed by other players, who cannot be visually marked or distinguishable either on-screen or on the map, requiring the player to solely use their own eyes and ears to deduce their positions. Equipment from eliminated players can usually be looted as well. These games often include some mechanic to push opponents closer together as the game progresses, usually taking the form of a gradually shrinking safe zone, with players outside of the zone eventually being killed. Typically, battle royale contestants are only given one life to play; any players who die are not allowed to respawn. Games with team support may allow players to enter a temporary, near-death state once health is depleted, giving allies the opportunity to revive them before they give out or are finished off by an opponent. The match is over when only one player or team remains, and the game typically provides some type of reward, such as in-game currency used for cosmetic items, to all players based on how long they survived. The random nature of starting point, item placement, and safe area reduction enables the battle royale genre to challenge players to think and react quickly and improve strategies throughout the match as to be the last man/team standing. In addition to standalone games, the battle royale concept may also be present as part of one of many game modes within a larger game, or may be applied as a user-created mod created for another game. There are various modifications that can be implemented atop the fundamentals of the battle royale. For example, Fortnite introduced a temporary mode in an event which is 50-versus-50 player mode in its Fortnite Battle Royale free-to-play game; players are assigned one of the two teams, and work with their teammates to collect resources and weapons towards constructing fortifications as the safe area of the game shrinks down, with the goal to eliminate all the players on the other team. Formulative elements of the battle royale genre had existed prior to the 2010s. Gameplay modes featuring last man standing rules has been a frequent staple of multiplayer online action games, though generally with fewer total players, as early as 1990's Bomberman, which introduced multiplayer game modes with players all starting with the same minimal abilities who collected power ups and fought until the last player was left standing. The elements of scavenging and surviving on a large open-world map were popularized through survival games. The 2000 Japanese film Battle Royale, along with Koushun Takami's earlier 1999 novel of the same name and its 2000 manga adaptation, set out the basic rules of the genre, including players being forced to kill each other until there is a single survivor, taking place on a shrinking map, and the need to scavenge for weapons and items. It soon inspired a wave of battle royale themed Japanese manga and anime, such as Gantz (2000), Future Diary (2006), and Btooom! (2009), and then the battle royale formula eventually appeared in The Hunger Games franchise. Fictional battle royale video games were depicted in Btooom!, and in the Phantom Bullet (Gun Gale Online) arc of the light novel series Sword Art Online (2010 in print) as the "Bullet of Bullets" tournament. Initial attempts at adapting the Battle Royale formula into video games came in the form of Japanese visual novel games that focused on storytelling and puzzle-solving, such as Higurashi: When They Cry (2002), Zero Escape (2009) and Danganronpa (2010). However, these visual novel games are distinct from the genre that what would later be known as battle royale games, which emerged when Western developers later adapted the Battle Royale formula into a shooter game format. The rapid growth and success of the battle royale genre has been attributed to several factors, including the way all players start in the same vulnerable state and eliminating any intrinsic advantage for players, and being well-suited for being a spectator eSport. Other factors including specific games' business models, such as Fortnite Battle Royale being free and available across computers, consoles, and mobile devices. A University of Utah professor also considers that battle royale games realize elements of Maslow's Hierarchy of Needs, a scheme to describe human motivation, more-so than video games have in the past. While the lowest tiers of Maslow's hierarchy, physiological and safety, are met by the survival elements of battle royales, the love/belonging and esteem tiers are a result of the battle royale being necessarily a social and competitive game, and the final tier of self-actualization comes from becoming skilled in the game to win frequently. Business Insider projected that battle royale games would bring in over $2 billion during 2018 alone, and would generate a total of $20 billion by the end of 2019. SuperData Research reported that, in 2018, the three top-grossing battle royale games (Fortnite, PlayerUnknown's Battlegrounds and Call of Duty: Black Ops 4) generated nearly $4 billion in combined digital revenue that year.[80] SuperData Research reported that the top four highest-grossing battle royale games of 2020 (PUBG Mobile, Garena Free Fire, Call of Duty: Warzone and Fortnite) generated more than $7 billion worldwide in combined digital revenue that year. Sensor Tower reported that 2018's top three most-downloaded mobile battle royale games (PUBG Mobile, Garena Free Fire and Fortnite) received over 500 million downloads combined that year. The most-played battle royale games include PlayerUnknown's Battlegrounds with 600 million players, Fortnite Battle Royale with 350 million players, NetEase's mobile game Knives Out with over 250 million players, Rules of Survival with 230 million players, and Garena Free Fire with over 180 million players. Turtle Beach Corporation, a manufacturer of headphones and microphones for gaming, reported an increase of over 200% in net revenues for the second quarter of 2018 over the same quarter in 2017, which they attributed to the popularity of the battle royale genre.

Processor: AMD FX 4350 or Equivalent, Intel Core i3 6300 or Equivalent
Graphics: AMD Radeon™ HD 7730, NVIDIA GeForce® GT 640
Memory: 6 GB RAM
Storage: 56 GB available space

Apex Legends is a free-to-play battle royale-hero shooter game developed by Respawn Entertainment and published by Electronic Arts. It was released for Microsoft Windows, PlayStation 4, and Xbox One in February 2019, and for Nintendo Switch in March 2021. A mobile version of the game specially designed for touchscreens titled Apex Legends Mobile has also been announced which is scheduled to be fully released by 2022 on Android and iOS. The game supports cross-platform play. Before the match, players form into two- or three-player squads, and select from pre-designed characters with distinctive abilities, known as "Legends". The game has two gameplay modes. In "Battle Royale", up to 20 three-person squads or 30 two-person duos land on an island and search for weapons and supplies before attempting to defeat all other players in combat. The available play area on the island shrinks over time, forcing players to keep moving or else find themselves outside the play area which can be fatal. The final team alive wins the round. In "Arenas", players form into three-player squads and fight against another squad in a 3v3 team deathmatch over a series of rounds to determine the winner of the match. Teams win when their team has at least 3 points and is 2 points ahead. Apex Legends is set in the same science fiction universe as Respawn Entertainment's Titanfall series, with several characters from the Titanfall series appearing either as minor characters or playable Legends. Work on the game began around late 2016, though the project remained a secret right up until its launch. The game's release in 2019 came as a surprise, as until that point it had been assumed that Respawn Entertainment was working on a third installment to the Titanfall franchise, the studio's previous major game. Apex Legends received generally positive reviews from critics, who praised its gameplay, progression system, and fusion of elements from various genres. Some considered it a worthy competitor to other battle royale games. Apex Legends surpassed 25 million players by the end of its first week, and 50 million within its first month. By April 2021, it had approximately 100 million players. Apex Legends is an online multiplayer battle royale game featuring squads of three players using pre-made characters with distinctive abilities, called "Legends", similar to those of hero shooters. Alternate modes have been introduced allowing for single and for two-player squads since the game's release. The game is free-to-play and monetized through microtransactions and loot boxes, which allow the player to spend both real money and in-game currency on cosmetic items, such as outfits for the Legends and new colors for weapons. Each match generally features twenty teams of three-player squads. Players can join friends in a squad or can be matched randomly with other players. Before the match, each player on the squad selects one of the 19 playable characters (as of season 11), with the exception that no character may be selected more than once by a squad. Each character in the squad has a unique design, personality, and abilities that provide different playstyles to the team. All teams are then placed on an aircraft that passes over the game map. One player in each squad is the jumpmaster, selecting when the squad should skydive out of the aircraft and where to land with the concurrence of the other squad members. However, players are free to deviate from the squad's path. Once on the ground, the squad can scavenge for weapons, armor, and other equipment that is scattered around buildings, or in crates randomly distributed around the map, while keeping an eye out for other squads. Apex Legends includes a nonverbal communication "ping system" which allows players to use their game controller to communicate to their squad certain directions, weapon locations, enemies, and suggested strategies. While the game offers movement options similar to other shooters, it includes some of the gameplay features of previous Titanfall games, such as the ability to climb over short walls, slide down inclined surfaces, and use zip-lines to traverse an area quickly. Over time, the game's safe zone will reduce in size around a randomly-selected point on the map; players outside the safe zone take damage and may die if they do not reach the safe zone in time. This also confines squads to smaller spaces to force encounters. The last squad with any members left alive is crowned the "Apex Champions" of that match. Players are awarded in-game currency based on their squad's placement as well as experience points. Players who become knocked down in the course of a game can be revived by their squadmates. Should a player be killed completely, they can still be resurrected if their team member(s) collect their respawn banner, which appears at the place where they died, and bring it to one of several beacons on the island. The banner, however, must be collected within a time limit, before expiring and fully eliminating the player. Season 9 introduced a new permanent mode named "Arena". In this mode, players form into three-player squads and fight against another squad in a 3v3 team deathmatch over a series of rounds to determine the winner of the match. Teams win when their team has at least 3 points and is 2 points ahead. Additionally, if a game should drag on to round 9 (where both teams have 4 points) a final sudden death round begins. Respawn stated this scoring system "prevents total blowout games from dragging on for too long" and also "lets more competitive games keep the heat going for longer". Rather than skydiving onto the map and gathering equipment like in the battle royale mode, players spawn in a "shop" where they can purchase equipment and charges of their Legend's abilities using materials earned in the previous rounds to prepare for the next fight. This variation of the game borrows mechanics from other shooters such as Counter Strike and Valorant. The mode is the first permanent deviation away from the battle royale format.

Processor: Intel Core i5-4430 / AMD FX-6300
Graphics: NVIDIA GeForce GTX 960 2GB / AMD Radeon R7 370 2GB
Memory: 8 GB RAM
Storage: 40 GB available space

PlayerUnknown's Battlegrounds (also known as PUBG: Battlegrounds) is an online multiplayer battle royale game developed and published by PUBG Corporation, a subsidiary of Bluehole. The game is based on previous mods that were created by Brendan "PlayerUnknown" Greene for other games, inspired by the 2000 Japanese film Battle Royale, and expanded into a standalone game under Greene's creative direction. In the game, up to one hundred players parachute onto an island and scavenge for weapons and equipment to kill others while avoiding getting killed themselves. The available safe area of the game's map decreases in size over time, directing surviving players into tighter areas to force encounters. The last player or team standing wins the round. PUBG was first released for Microsoft Windows via Steam's early access beta program in March 2017, with a full release in December 2017. The game was also released by Microsoft Studios for the Xbox One via its Xbox Game Preview program that same month, and officially released in September 2018. PUBG Mobile, a free-to-play mobile game version for Android and iOS, was released in 2018, in addition to a port for the PlayStation 4. A version for the Stadia streaming platform was released in April 2020. PUBG is one of the best-selling, highest-grossing and most-played video games of all time. The original PlayerUnknown's Battlegrounds has sold over 70 million copies on personal computers and game consoles as of 2020, while the more successful PUBG Mobile version has accumulated 1 billion downloads as of March 2021 and grossed over $6.2 billion on mobile devices as of August 2021. PUBG received positive reviews from critics, who found that while the game had some technical flaws, it presented new types of gameplay that could be easily approached by players of any skill level and was highly replayable. The game was attributed to popularizing the battle royale genre, with a number of unofficial Chinese clones also being produced following its success. The game also received several Game of the Year nominations, among other accolades. PUBG Corporation has run several small tournaments and introduced in-game tools to help with broadcasting the game to spectators, as they wish for it to become a popular esport. PUBG Mobile has been banned in some countries for allegedly being harmful and addictive to younger players. Battlegrounds is a player versus player shooter game in which up to one hundred players fight in a battle royale, a type of large-scale last man standing deathmatch where players fight to remain the last alive. Players can choose to enter the match solo, duo, or with a small team of up to four people. The last person or team alive wins the match. Each match starts with players parachuting from a plane onto one of the four maps, with areas of approximately 8 × 8 kilometres (5.0 × 5.0 mi), 6 × 6 kilometres (3.7 × 3.7 mi), and 4 × 4 kilometres (2.5 × 2.5 mi) in size. The plane's flight path across the map varies with each round, requiring players to quickly determine the best time to eject and parachute to the ground. Players start with no gear beyond customized clothing selections which do not affect gameplay. Once they land, players can search buildings, ghost towns and other sites to find weapons, vehicles, armor, and other equipment. These items are procedurally distributed throughout the map at the start of a match, with certain high-risk zones typically having better equipment. Killed players can be looted to acquire their gear as well. Players can opt to play either from the first-person or third-person perspective, each having their own advantages and disadvantages in combat and situational awareness; though server-specific settings can be used to force all players into one perspective to eliminate some advantages. Every few minutes, the playable area of the map begins to shrink down towards a random location, with any player caught outside the safe area taking damage incrementally, and eventually being eliminated if the safe zone is not entered in time; in game, the players see the boundary as a shimmering blue wall that contracts over time. This results in a more confined map, in turn increasing the chances of encounters. During the course of the match, random regions of the map are highlighted in red and bombed, posing a threat to players who remain in that area. In both cases, players are warned a few minutes before these events, giving them time to relocate to safety. A plane will fly over various parts of the playable map occasionally at random, or wherever a player uses a flare gun, and drop a loot package, containing items which are typically unobtainable during normal gameplay. These packages emit highly visible red smoke, drawing interested players near it and creating further confrontations. On average, a full round takes no more than 30 minutes. At the completion of each round, players gain in-game currency based on their performance. The currency is used to purchase crates which contain cosmetic items for character or weapon customization. A rotating "event mode" was added to the game in March 2018. These events change up the normal game rules, such as establishing larger teams or squads, or altering the distribution of weapons and armor across the game map.

Processor: Intel® Core™ i3-4340 или AMD FX-6300
Graphics: NVIDIA® GeForce® GTX 670 or AMD Radeon ™ HD 7950
Memory: 8 GB system memory
Storage: 175 GB of free hard disk space

Call of Duty: Warzone is a free-to-play battle royale video game released on March 10, 2020, for PlayStation 4, Xbox One, and Microsoft Windows. A version for the PlayStation 5 and Xbox Series X/S has been announced to be released sometime in the future. The game is a part of 2019's Call of Duty: Modern Warfare and is connected to 2020's Call of Duty: Black Ops: Cold War and 2021's Call of Duty: Vanguard (but does not require purchase of either titles) and was introduced during Season 2 of Modern Warfare content. Warzone is developed by Infinity Ward and Raven Software (the latter later credited as the sole developer following the integration of Cold War's content) and published by Activision. Warzone allows online multiplayer combat among 150 players, although some limited-time game modes support 200 players. Other modes include Plunder, Rebirth Resurgence, Buy Back Solos and others. The game features both cross-platform play and cross-platform progression between three games. The game features two main modes: Battle Royale and Plunder. Warzone introduces a new in-game currency system which can be used at "Buy Stations" in and around the map. "Loadout" drops are an example of where Cash can be traded for limited access to players' custom classes (which were shared with Modern Warfare's standard modes prior to Season 6, v1.29, but now are unique to Warzone). Players may also use Cash to purchase items such as "killstreaks" and gas masks. Cash can be found by looting buildings and killing players that have cash on them. At launch, Warzone only offered Trios, a squad capacity of three players. However, in free post launch content updates, Solos, Duos and Quads have all been added to the game. The game received generally positive reviews from critics, with the maps receiving specific praise. In April 2021, Activision announced that Warzone had surpassed 100 million active players. Warzone was released on March 10, 2020, following a series of glitches and leaks in the preceding month. The existence of the game had been leaked a month prior by a post on Reddit, and a software glitch that same month briefly allowed players to view an early version of the battle map. On March 8, 2020, two days before release, YouTube streamer Chaos published an 11-minute video claiming to feature gameplay from the unreleased Warzone title. The video was removed, and on March 9, Warzone's publisher, Activision, officially announced that the game would be released on March 10. On March 11, 2020, Activision announced that Warzone had been downloaded by six million people in the first 24 hours. On March 13, 2020, the official Call of Duty Twitter account announced that Warzone had crossed 15 million players earlier in the day On April 10, 2020, Activision announced that Warzone had surpassed over 50 million downloads in its first month.